<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>VUG Devlog - itch.io</title><link>https://mindalteringgames.itch.io/vug</link><description>Retro cave flyer in a simulated pixel world</description><item><guid>https://mindalteringgames.itch.io/vug/devlog/1549108/v022-is-here</guid><title>V0.22 is here</title><link>https://mindalteringgames.itch.io/vug/devlog/1549108/v022-is-here</link><pubDate>Tue, 09 Jun 2026 19:50:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NzczNzQ1LnBuZw==/400x224%23c/wZps3D.png"/><p>Features &amp; fixes: More graphics, weapon balancing and effects, faster maneuverability, simulation updates, credits screen, smoother simulation, terrain shards more coherent, camera refinement, enemy s...</p>]]></description></item><item><guid>https://mindalteringgames.itch.io/vug/devlog/1547276/first-prototype-version-of-vug-now-available</guid><title>First prototype version of VUG now available</title><link>https://mindalteringgames.itch.io/vug/devlog/1547276/first-prototype-version-of-vug-now-available</link><pubDate>Mon, 08 Jun 2026 00:16:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I started working on the prototype of a cave flying game with a fully simulated pixel sandbox world. Support now and drop a feature request. NB: This is a very early prototype, but playable...</p>]]></description></item></channel></rss>