A downloadable game for Windows and Linux

Buy Now$2.00 USD or more

VUG is a 1-2-player, split-screen cave-flyer built on a fully simulated falling-sand world. Pilot a little thruster ship through procedurally generated caverns where the sand pours, the water floods, the lava flows, and everything can be blown apart, burned down, frozen solid, or buried. Duel a friend, team up against the AI, and enjoy the simulation.

Features:

  • Fully simulated falling-sand world: sand, water, lava, dirt, rock, snow, ice, fire, and trees
  • Destructible, deformable terrain with real physics debris and collapses
  • 19 distinct secondary weapons with emergent, physics-driven uses
  • Kill-driven weapon upgrades (tiers I–V) with per-weapon perks
  • Dynamic two-player split-screen + enemy AI
  • Retro DOS-boot intro and a full BIOS-style settings screen
  • Seed-based procedural generation with deep pre-game tuning
  • Keyboard & controller

Player 1 keyboard: ←↑↓→ + shift and / or - depending on layout
Player 2 keyboard: WASD + Q & 1
Controller: left stick turns + RB/X & LB/LT  for primary and secondary weapons respectively, RT & A for thrust. B for back. Enter advanced setup during intro with options/back.

Coming up:

  • Actual graphics and sound effects. Currently everything is a placeholder.
  • Campaign / story mode with different objectives
  • More biomes
  • Handcrafted levels
  • Level editor?
  • More weapons and toys
  • Control configuration

If you played "Luolalentely" or cave flying games in the 90s and are hungry for the Finnish financial depression era nostalgia, get this into your collection.

Leave feature requests and weapon ideas and I'll take a look.

Notes: 

  • Early prototype, everything subject to change.
  • Linux build not tested / likely has issues. Will be fixed.

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

vug02.zip 50 MB
vug02linux.zip 64 MB

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Development log